Crash Bandicoot Purple and Spyro Orange
2004 video game / From Wikipedia, the free encyclopedia
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Crash Bandicoot Purple: Ripto's Rampage and Spyro Orange: The Cortex Conspiracy are two platform games published by Vivendi Universal Games. The games are developed by Vicarious Visions for the Game Boy Advance. They were released in North America on June 3, 2004, and in Europe on June 25, 2004 under the names Crash Bandicoot Fusion and Spyro Fusion.
Crash Bandicoot Purple: Ripto's Rampage Spyro Orange: The Cortex Conspiracy | |
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![]() The North American cover arts for Crash Bandicoot Purple: Ripto's Rampage and Spyro Orange: The Cortex Conspiracy | |
Developer(s) | Vicarious Visions |
Publisher(s) | Vivendi Universal Games[lower-alpha 1] |
Producer(s) | Caroline Trujillo |
Designer(s) | Jonathan Russell Colin Wilkinson |
Programmer(s) | Sunbir Gill Jan-Erik Steel Eric Caraszi |
Artist(s) | Brent Gibson Chongguang Zhang Robyn Poirier Jason Harlow |
Composer(s) | Martin Schioeler |
Series | Crash Bandicoot Spyro |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
For both series, the games are the fourth installments made for the Game Boy Advance.[2][3] This crossover is set after the events of their games for that platform. The story of the games center on a plot to wreak havoc on the universe by the main antagonists Doctor Neo Cortex and Ripto, who have recently joined forces. The protagonists of the story, Crash Bandicoot and Spyro the Dragon, must team up and defeat Doctor Cortex and Ripto along with their genetically modified minions.