HeroEngine
From Wikipedia, the free encyclopedia
For other uses, see Hero's engine.
HeroEngine is a 3D game engine and server technology platform originally developed by Simutronics Corporation specifically for building MMO-style games. At first developed for the company's own game Hero's Journey, the engine won multiple awards at tradeshows, and has since been licensed by other companies such as BioWare Austin (which used it for Star Wars: The Old Republic[1]).
Quick Facts Developer(s), Stable release ...
Developer(s) | Simutronics / Idea Fabrik / Laniatus LLC |
---|---|
Stable release | 2.074
/ 19 Jan 2024 |
Written in | C++, C#, HeroScript Language (HSL) |
Platform | Windows, Mac |
Type | Game engine, cloud game engine |
License | In-house proprietary |
Website | https://heroengine.com |
Close
On 12 June 2010, Idea Fabrik announced that it had purchased the HeroEngine, as well as hired staff that was associated with its development and support.[2]