Civilization II
1996 turn-based strategy video game / From Wikipedia, the free encyclopedia
For the EP by Kero Kero Bonito, see Civilisation II.
Sid Meier's Civilization II is a turn-based strategy video game in the Civilization series, developed and published by MicroProse. It was released in 1996 for PCs, and later ported to the PlayStation by Activision.
Quick Facts Civilization II, Developer(s) ...
Civilization II | |
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Developer(s) | MicroProse |
Publisher(s) | |
Producer(s) | Jeff Briggs |
Designer(s) | |
Programmer(s) | Brian Reynolds Jason S. Coleman Chris Taormino |
Artist(s) | Michael O. Haire |
Writer(s) | Dave Ellis |
Composer(s) | |
Series | Civilization |
Platform(s) | |
Release | |
Genre(s) | Turn-based strategy |
Mode(s) | Single player, multiplayer |
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Players build a civilization from a primitive tribe, competing with rival computer- or human (in some editions)-controlled civilizations. They manage cities and units in a quest to assure their civilization's dominance—either by conquering all other civilizations or by manufacturing advanced space technology.
Civilization II was a commercial hit, with sales of around three million units by 2001, and has won numerous awards and placements on "best games of all time" lists. It was followed by Civilization III.