The Hobbit (1982 video game)
1982 video game / From Wikipedia, the free encyclopedia
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The Hobbit is an illustrated text adventure computer game released in 1982 for the ZX Spectrum home computer and based on the 1937 book The Hobbit, by J. R. R. Tolkien. It was developed at Beam Software by Philip Mitchell and Veronika Megler[2][3] and published by Melbourne House. It was later converted to most home computers available at the time including the Commodore 64, BBC Micro, and Oric computers.[4] By arrangement with the book publishers, a copy of the book was included with each game sold.
The Hobbit | |
---|---|
Developer(s) | Beam Software |
Publisher(s) | Melbourne House |
Designer(s) | Veronika Megler Philip Mitchell |
Platform(s) | |
Release | |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
The parser was very advanced for the time and used a subset of English called Inglish.[5][6] When it was released, most adventure games used simple verb-noun parsers (allowing for simple phrases like "get lamp"), but Inglish allowed the player to type advanced sentences such as "ask Gandalf about the curious map then take sword and kill troll with it". The parser was complex and intuitive, introducing pronouns, adverbs ("viciously attack the goblin"), punctuation and prepositions and allowing the player to interact with the game world in ways not previously possible.