Star Wars: TIE Fighter
1994 video game / From Wikipedia, the free encyclopedia
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Star Wars: TIE Fighter is a 1994 Star Wars space flight simulator and space combat video game, a sequel in the Star Wars: X-Wing series. It places the player in the role of an Imperial starfighter pilot during events that occur between The Empire Strikes Back and Return of the Jedi.
Star Wars: TIE Fighter | |
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Developer(s) | Totally Games |
Publisher(s) | LucasArts |
Designer(s) | Lawrence Holland Edward Kilham |
Composer(s) | Peter McConnell |
Platform(s) | DOS, Macintosh, Microsoft Windows |
Release | 20 July 1994[1] |
Genre(s) | Space simulation |
Mode(s) | Single-player |
The game was produced by Lawrence Holland and Edward Kilham's Totally Games studio. Based on X-Wing's game engine, TIE Fighter supports Gouraud shading and adds gameplay features and craft not available in X-Wing. TIE Fighter was updated and re-released several times, and it was a critical success. It is considered by some critics to be among the greatest video games of all time.