Sonic Triple Trouble 16-Bit
Fan-made video game / From Wikipedia, the free encyclopedia
Sonic Triple Trouble 16-Bit is a 2022 platform game created by American indie developer and music composer Noah Copeland. It is an unofficial remake of the 1994 Game Gear game Sonic the Hedgehog: Triple Trouble[lower-alpha 1] in the style of the Sonic the Hedgehog games released for the Sega Genesis. The game retains the broad story of the original but set after the events of Sonic 3 & Knuckles. The player controls Sonic and Tails simultaneously, unlike in the original game, and must guide them through a series of levels. Abilities and power-ups from both the original and other Sonic games are included.
Sonic Triple Trouble 16-Bit | |
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Developer(s) | Noah Copeland |
Publisher(s) | Noah Copeland |
Designer(s) | Noah Copeland |
Series | Sonic the Hedgehog (unofficial remake) |
Engine | GameMaker Studio 2 |
Platform(s) | |
Release |
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Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Copeland conceived Triple Trouble 16-Bit in 2017. Having little prior game development experience, Copeland taught himself various skills to create the remake. He drew inspiration from the work of Sonic level designers Hirokazu Yasuhara and Brad Flick, as well as Genesis games outside of the Sonic series. The presentation was designed to be faithful to the Genesis' hardware and its limitations. Although a significant amount of the remake was done by Copeland, he received help from numerous collaborators with different aspects of the game. Triple Trouble 16-Bit was released for Windows in August 2022 and for macOS and Android in May 2023. Critics praised its presentation, level design, and sense of authenticity.