Kill Switch (video game)
2003 third-person shooter game by Namco USA / From Wikipedia, the free encyclopedia
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Kill Switch (stylized as kill.switch) is a third-person shooter video game developed by Namco USA in 2003 for the PlayStation 2, Xbox and Microsoft Windows. A Game Boy Advance port was released in 2004. The GBA port was created independently of Namco, due to a licensing deal with Destination Software.[5] The PAL release of the PS2 port came with a demo of SOCOM II U.S. Navy SEALs on a separate disc.
Kill Switch | |
---|---|
Developer(s) | Namco USA[1][lower-alpha 1] |
Publisher(s) | Namco[lower-alpha 2] |
Director(s) | Matt Sentell |
Designer(s) | Chris Esaki[2] |
Programmer(s) | Gil Colgate |
Writer(s) | Alvin Muolic |
Composer(s) | Kevin Manthei |
Engine | RenderWare |
Platform(s) | PlayStation 2 Xbox Windows Game Boy Advance |
Release | |
Genre(s) | Third-person shooter |
Mode(s) | Single player |
The most distinguishing characteristic of Kill Switch is its cover system, a mechanic that has the player character taking cover behind objects and around corners in a manner similar to Namco's own Time Crisis series of light gun shooters as well as Koei's third-person shooter WinBack[6] and Hideo Kojima's stealth game Metal Gear Solid 2: Sons of Liberty.[7]