Cranium (board game)
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For other uses of "Cranium", see Cranium (disambiguation).
Cranium is a party game created by Whit Alexander and Richard Tait in 1998.[1] Initially, Cranium was sold through Amazon.com and the Starbucks coffee chain, then-novel methods of distribution.[1] After selling 44 million copies of Cranium and its sister titles,[1] the game's manufacturer Cranium, Inc. was bought by Hasbro, Inc. for $77.5 million in 2008.[2] Billed as "The Game for Your Whole Brain", Cranium includes a wide variety of activities, unlike many other party games. Giorgio Davanzo handles packaging and branding for the game, and the artwork is by cartoonist Gary Baseman.
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Quick Facts Designers, Illustrators ...
Designers | Whit Alexander, Richard Tait |
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Illustrators | Gary Baseman |
Publishers | Hasbro |
Publication | 1998; 26 years ago (1998) |
Players | 4+ |
Setup time | approx. 2 minutes |
Playing time | > 35 minutes |
Chance | Medium |
Age range | 16+ |
Skills | Creativity, general knowledge |
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