Comix Zone
1995 video game / From Wikipedia, the free encyclopedia
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Comix Zone is a 1995 beat 'em up video game developed and published by Sega for the Genesis. It is set within the panels of a comic book with dialogue rendered within talk bubbles and sprites, and backgrounds possessing the bright colors and dynamic drawing style of superhero comics. This style is in previous video games, for example Ocean Software's Batman: The Caped Crusader in 1988,[2] but Comix Zone stretched the idea to such an extent that Sega applied for and was granted a patent for a "videogame system for creating a simulated comic book game".[3]
Comix Zone | |
---|---|
Developer(s) | Sega Technical Institute Virtucraft (GBA) |
Publisher(s) | Sega |
Designer(s) | Peter Morawiec |
Programmer(s) | Adrian Stephens |
Writer(s) | Peter Morawiec |
Composer(s) | Howard Drossin |
Platform(s) | Genesis, Windows, Game Boy Advance |
Release | Sega GenesisWindowsGame Boy Advance
|
Genre(s) | Beat 'em up |
Mode(s) | Single-player |
The concept for the game originated from a 1992 demo video for the Amiga titled "Joe Pencil Trapped In The Comix Zone", animated by Peter Morawiec. It explores how the gameplay and the comic book elements would blend in.[4]