Box modeling
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This article is about the 3D modeling system. For the application of box modeling to complex systems, see Box model (disambiguation).
Box modeling is a technique in 3D modeling where a primitive shape (such as a box, cylinder, sphere, etc.) is used to make the basic shape of the final model. This basic shape is then used to sculpt out the final model. The process uses a number of repetitive steps to reach the final product, which can lead to a more efficient and more controlled modelling process.[1]
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