策略 (博弈論)
From Wikipedia, the free encyclopedia
From Wikipedia, the free encyclopedia
喺博弈論上,策略可以想像成一個博弈者做決策所用嘅演算法[1],例如:
估對手會揀邊個選擇; if 估對手會揀選擇 A, then 揀選擇 B; else 揀選擇 A。
一個使用緊純粹策略(pure)嘅博弈者會一路用死一個能夠令佢報償最大化嘅選項,係對嗰個博弈者嚟講最理想嘅狀態。相比之下,現實嘅博弈者多數會用混合策略(mixed),即係話個博弈者會每一個選擇俾個概率佢,而個概率代表咗佢會揀嗰個選項嘅機會率。
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