half-precision floating-point data type can be found here[永久失效連結] Java source code for half-precision floating-point conversion Half precision floatingpoint for
24-bit floating-pointformat. Microsoft's D3D9 (Shader Model 2.0) graphics API initially supported both FP24 (as in ATI's R300 chip) and FP32 (as in Nvidia's
change 原文:number of decimal digits, q, such that any floating-point number with q decimal digits can be rounded into a floating-point number with p radix