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American composer From Wikipedia, the free encyclopedia
Wilbert Roget II (born December 7, 1983)[1] is an American composer known for his work on video game music, particularly Mortal Kombat 11 (2019), Call of Duty: WWII (2017), Lara Croft and the Temple of Osiris, (2014)[2] and Helldivers 2 (2024).[2] His scores have won multiple awards and nominations from the Game Audio Network Guild and the Academy of Interactive Arts & Sciences.
Wilbert Roget II | |
---|---|
Born | Philadelphia, Pennsylvania | December 7, 1983
Genres | video game score |
Occupation | Composer |
Years active | 2006–present |
Labels | Materia Collective |
Roget grew up in Philadelphia and starting playing piano at the age of four. He became interested in the possibilities of cinematic storytelling in video games during high school, and found particular inspiration in Japanese video game and anime soundtracks such as Nobuo Uematsu's[3] and Hitoshi Sakimoto's music for the Final Fantasy series[4][5] and Yoko Kanno's music for Cowboy Bebop.[6] He earned a BA in music at Yale University in 2005, studying with composition faculty including Kathryn Alexander and Matthew Suttor.
Roget joined LucasArts as a staff composer in 2008, where he scored Star Wars franchise games including Star Wars: The Old Republic[7] and served as music editor on various titles. His final soundtrack for LucasArts was the unreleased Star Wars: First Assault, a live orchestral score recorded by the London Symphony Orchestra at Abbey Road Studios.[8] He then left LucasArts to pursue a freelance career.
Working freelance, Roget has scored major titles such as Call of Duty: WWII, Lara Croft and the Temple of Osiris, and Mortal Kombat 11, as well as independent titles such as Anew: The Distant Light. He often records his own flute, keyboard, accordion, and guitar parts. When discussing his influences, he often cites classical music; for example, his Call of Duty score was influenced by Claude Vivier's "Zipangu," Toru Takemitsu's "Requiem for String Orchestra," and Krzysztof Penderecki's "Threnody for the Victims of Hiroshima."[9] In Forbes, Erik Kain declared that the Call of Duty score made him "an instant fan."[6]
Roget is also a sample library developer, and products from his audio software company Impact Soundworks are widely used in film and video game composition.[8]
Although Roget works primarily in the music industry, he is also active in academic music programs. He served as visiting faculty at the San Francisco Conservatory of Music from 2018-2019 in the Department of Technology and Applied Composition,[10] and has guest lectured at Yale University[4] and the University of Rochester.[11] In 2016, he completed a solo carillon commission, Island Stones, for the University of Michigan School of Music, Theatre & Dance. He has also given talks and appeared on panels at the Game Developers Conference, ASCAP Expo, PAX, PAX Dev,[12] and MAGFest.[13]
Roget's scores have earned multiple awards and nominations from the Game Audio Network Guild (GANG) and the Academy of Interactive Arts and Sciences (AIAS). In 2018, he swept the GANG Awards for Music of the Year, Best Interactive Score, Best Original Instrumental (tied), Best Game Audio Article/Publication, and Best Soundtrack Album for his Call of Duty: WWII soundtrack,[14] which was also nominated for the D.I.C.E. Award for "Outstanding Achievement in Original Music Composition." In 2014, his soundtrack for Lara Croft and the Temple of Osiris was nominated for the D.I.C.E. Award for "Outstanding Achievement in Original Music Composition", and the GANG Awards for Music of the Year and Best Original Instrumental. In 2012, his soundtrack for Star Wars: The Old Republic won the GANG Award for Best Original Instrumental. In 2009, his soundtrack for Star Wars: The Force Unleashed was nominated for three GANG Awards. He also received GANG Awards in 2011, 2010, and 2006.[15]
Title | Year | System | Notes |
---|---|---|---|
Star Wars: The Old Republic | 2011 | Windows | |
Lara Croft and the Temple of Osiris | 2014 | PlayStation 4, Windows, Xbox One | |
Guild Wars 2: Path of Fire | 2017 | Windows, Mac OS X | Tracks include: Army of the War God, Enter the Fire God, Minions of Kralkatorrik, Undead of Elona, and Eternal Conflict |
Call of Duty: WWII | 2017 | PlayStation 4, Windows, Xbox One | |
Destiny 2: Forsaken | 2018 | Stadia, PlayStation 4, Windows, Xbox One | |
Mortal Kombat 11 | 2019 | PlayStation 4, Xbox One, Windows, Nintendo Switch | Main theme and story mode music, gameplay music composed by Matthias Wolf and Armin Haas of Dynamedion. |
Vader Immortal: A Star Wars VR Series[16] | 2019 | Oculus Quest, Oculus Rift S | |
Call of Duty: Mobile | 2020–2021 | Android, iOS | Season 9 and Season 5 2021 - In Deep Water |
Mortal Kombat 1[17] | 2023 | PlayStation 5, Xbox Series X/S, Windows, Nintendo Switch | |
Helldivers 2[18] | 2024 | PlayStation 5, Windows | |
Pacific Drive | 2024 | PlayStation 5, Windows | |
Star Wars Outlaws[19] | 2024 | PlayStation 5, Xbox Series X/S, Windows |
Title | Year | Notes |
---|---|---|
Gundam: Requiem for Vengeance | 2024 | Netflix ONA series[20] |
Title | Year | System | Notes |
---|---|---|---|
Star Wars: The Force Unleashed | 2008 | PlayStation 3, Xbox 360 | Music editing and implementation |
Star Wars: The Clone Wars – Jedi Alliance | 2008 | Nintendo DS | Music editor |
Fracture | 2008 | PlayStation 3, Xbox 360 | Music editor |
Star Wars: The Clone Wars – Republic Heroes | 2009 | Microsoft Windows, Xbox 360, PlayStation 3, Wii, PlayStation Portable, PlayStation 2, Nintendo DS | Music assistant |
Star Wars Battlefront: Elite Squadron | 2009 | PlayStation Portable, Nintendo DS | Music assistant |
Lucidity | 2009 | Microsoft Windows, Xbox 360 | Piano on "Carte d'Etoile" |
Lego Indiana Jones 2: The Adventure Continues | 2009 | Macintosh, PlayStation 3, Wii, Windows, Xbox 360 | Music editing |
Indiana Jones and the Staff of Kings | 2009 | PlayStation 2, Wii | Music editing |
Star Wars: The Force Unleashed II | 2010 | PlayStation 3, Windows, Xbox 360 | Additional compositions, music editing |
LEGO Star Wars III: The Clone Wars | 2011 | Nintendo 3DS, Nintendo DS, PlayStation Portable | Music editing |
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