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Tim Stamper (born 1961) is a video game designer and founder of several video game development companies most notably including ACG Ltd trading as Ultimate Play the Game and Rare. Tim Stamper and his brother Chris Stamper have created games for the Coin Op Market, Sinclair ZX Spectrum, Commodore, BBC Micro, MSX, NES, SNES, Game Boy, Game Boy Color, N64, GameCube and Xbox.[1][2] Tim started in the video game industry during the coin-op boom of the late 70's and early 80's both fixing broken units and developing unique titles. He is most famous for developing several critically acclaimed franchises including Donkey Kong, Banjo Kazooie, Conker and Battletoads.
Tim Stamper | |
---|---|
Born | Timothy David Joseph Stamper February 17, 1961 UK. |
Nationality | British |
Occupation | Game designer |
Years active | 1978- |
Known for | |
Website | www.FortuneFish.co.uk |
As a student in 1979, Tim helped repair faulty coin-op machines part-time, and together with older brother Chris was commissioned to design upgrade concepts. After leaving college, where he studied mechanical and electrical engineering he joined his brother Chris at Exodus Ltd, a splinter group of Zilec Electronics, specialising in Coin-op upgrades. Tim Stamper began his game development career alongside his brother Chris Stamper creating games for 8-bit consoles in the early 80's. The games were created by ACG Ltd and published under the label of Ultimate Play The Game. After 3 years they co-founded another new company named Rare and produced many titles for Nintendo consoles exclusively. This lasted until 2002 at which point Microsoft, creators of the xbox console, bought Rare for a reported $375m.[3] In 2007 both Stamper brothers left Rare to pursue new opportunities, since that point Tim has co-founded a new video game development studio called FortuneFish. In July 2015 Tim and Chris Stamper were awarded with the Develop Legends awards to commemorate their contributions to the video game industry.[2]
In 1982 Tim and Chris Stamper founded Ashby Computers and Graphics Ltd after years of programming dozens of arcade games and fixing arcade machines they decided to start a business for themselves.[4] Interestingly Ashby Computers and Graphics products were released under the label Ultimate Play The Game so the Stamper brothers were essentially indie developers acting as both developers (ACG Ltd) and publishers (Ultimate). ACG allowed US Gold to become their distributor in the year 1986? however the rights to the individual IP's were held by the Stamper brothers themselves under the name Ultimate Play The Game.[5]
Tim Stamper began the Ultimate game studio with his brother Chris Stamper.[6][7] During the early days the company gave a few interviews which would now be considered a rarity as both Stamper brothers and the companies they created are famed for their secrecy. Ultimate made their debut game Jetpac in 1983 which was released to positive reception from the general public and far surpassing the quality and content of games at that time. Ultimate were arguably most well known for their Sabreman series of games which included Sabre Wulf, Underwurlde and Knight Lore which were released on a myriad of systems including the BBC Micro and Famicom (Japan only).[8]
Tim and Chris Stamper founded Rare in July 1985 as an entity for diversification in retail shops below the Ultimate offices, later moving to its current home in Twycross.[4] Rare worked very closely with Nintendo and produced many games spanning a whole range of genres throughout its lifetime. Rare is most well known for its die-hard fanbase who covet such titles as Goldeneye, Banjo-Kazooie, Donkey Kong, Conkers Bad Fur Day and Battletoads. Initially Nintendo did not want to work with developers outside Japan, therefore there was no access to development kits - this would not stop the Stamper brothers, they reverse engineered the Famicom (NES) and created some demos which impressed Nintendo enough to work with Rare.[8]
In 2013 Tim co-founded a new UK based video game developer named FortuneFish. FortuneFish primarily develop mobile phone games with their debut title "That Bouncy Thing" containing much of Rare's colorful character and charm.[9]
Video Games
Arcade
Home Computers
Commodore 64
NES
Gameboy
SNES
Gameboy Color
Sega Mega Drive
N64
Gameboy Advance
Gamecube
Nintendo DS
Xbox
Xbox 360
Xbox One
Mobile
Hardware
Toys
Filmography
BAFTA Interactive Entertainment Awards
Golden Joystick Awards
Academy of Interactive Arts & Sciences Awards
Develop Awards
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