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I fixed the references but I'm not entirely sure why these references go off page if the definitions are actually contained in page.
Should the link about Virus link to the wiki definition of a computer virus, since the aforementioned electronic superweapon spread via both hardware (the commando chips) and via software (via comm link, etc)?
I've put a merge suggestion here and in the Classic Traveller article proposing that the CT article be merged in to the appropriate section of this main article. Comments welcome here or on the Talk:Classic Traveller page. Georgewilliamherbert 02:04, 29 January 2006 (UTC)
I disagree. The Traveller (role-playing game) page has extensive info and an overview of all of the various game systems used to play in the Traveller universe. I think the Classic Traveller page needs to be expanded to show the difference between the Traveller as a whole and Classic Traveller. Seanr451 07:13, 29 January 2006 (UTC)
Great job with the merge George. I just cleaned up the external links. Alphabetized them, and added a few more. Unfortunately I felt that I had to delete the link to the review of The Lord Weird Slough Feg's heavy metal album Traveller. The band's website is down, and the album appears to no longer be available. Seanr451 05:48, 13 February 2006 (UTC)
What often fascinated/frustrated me about Traveller was that in an age of jump drives and asteroid mining, so many of the combat skills in the game revolved around 19th and early 20th century weapons. Cutlasses, spears, leather armour, revolvers and SMGs. Typical sci-fi weapons like lasers were included, but almost masochistically limited in terms of their bulk and capability.
To be sure, Striker, Mercenary and so on redressed this, but I’d be interested in seeing others’ comments about the original game in this respect. Maybe this was just my take on things, so I wouldn’t want to amend the article without hearing from the rest of you. --Affentitten 03:26, 23 February 2006 (UTC)
Although 'Gateway to the Stars' claims to be the first Traveller novel, I've seen several others mentioned including 'The Death of Wisdom', 'To Dream of Chaos' and 'Diaspora Phoenix'. Does anyone know if these really exist?
While I agree with a later writer that Wikipedia is not the place to give all the details of the game mechanics, it also seems very odd to see such a long article on the game setting with no mention of the game mechanics whatsoever. It seems that a section on the mechanics would be in order, specifically mentioning what's unique about it--The intricate career-based character creation system, the equally detailed ship combat system, and a mention of the skill/ability score system. If there are no serious objections, I will add this at some point. Gilbertine goldmark (talk) 21:24, 12 February 2008 (UTC)
(I moved your comment to the bottom of the talk page as this is the usual way to add new messages.)
I suppose this would be okay to some extent as long as it's not overly detailed. More importantly, as with anything on Wikipedia, if you can find third party references that talk about these aspects of the game (i.e. what's unique about them, what makes Traveller "trend-setting" or different from other games, if this game was the first that did this-that-or-the other) this would be even better. In particular, it shouldn't really be *you* that's "deciding" what's unique about the game as that would be classified as original research. Hope this helps. --Craw-daddy | T | 21:40, 13 February 2008 (UTC)
First and foremost, there are no details on what I assume is the current mainstream version of the game, namely "MGT" or Mongoose Traveller.
Second, please explain the differences, if any, between Traveller5 and Mongoose Traveller.
Third, I see no mention of Comstar Games, and its line of Next Era products (including a line of TNE 1248 supplements, taking place 150 years after the original TNE edition).
Thanks CapnZapp (talk) 13:39, 1 July 2008 (UTC)
GURPS, more mainstream than Mongoose's edition.
That's laughable.
Also, is the music album by sloughfeg mentioned on this page? 75.173.78.208 (talk) 05:20, 2 March 2009 (UTC)
GURPS is not in any way shape or form mainstream, get your facts straight.
Additionally, Mongoose Traveller, aside from being a cleaned up version of Classic, also posesses all of the standard careers in the default book, as well as having more detailed character creation that doesn't leave a grizzled veteran of three conflicts posessing only four points in Bureaucracy, a computer he doesn't know how to use, and three hundred thousand credits of debt. 75.173.78.26 (talk) 20:28, 7 May 2009 (UTC)
Just a reminder to keep things civil and assume good faith here. Washi (talk) 15:14, 23 June 2010 (UTC)
Deletions of some of the more specific articles on aspects of the game were proposed--I changed these to suggested merges, so some of the information can be used and redirects kept. This should get approval here before being actually done. DGG (talk) 03:12, 12 October 2008 (UTC)
If anyone has any information on Eurisko's 1981 & 1982 national championship wins, please add (with references) to the Eurisko article. Our current references are conflicting with each other as to the fleet composition used. Josh Parris 04:25, 11 January 2010 (UTC)
Do we need that much text describing aliens? Wouldn't a line or two be sufficient for each? The content just gets so verbose I wonder if the purpose of this article is to capture as much detail as possible, versus conveying a concise but broad overview... I know it's hard to decide where the line is, but I'm thinking the alien writeups, while well done, seem long. Washi (talk) 17:26, 4 February 2010 (UTC)
When I was in college in the late 80s/early 90s, we played a version of the game that came as a large format hardback book, titled The Traveller Book. I believe there was a sequel or expansion, also a large hardback, titled something like The Traveller Adventure, that we did not have. We were aware of the "full" game consisting of a large number of the little black books, but as were were all heavily invested in several other games floating around at the time, we didn't want to be throwing our limited funds at yet another expansive system; The Traveller Book was the best way to get in cheaply, as it was stand-alone, did not require any of the little black pamphlets, and it was an easy system to modify if we found the rules lacking. This article does not mention this iteration at all. I was hypothesizing that it was an early/later/alternate name for the version the article calls T4 or Mark Miller's Traveller, but neither is the actual name of the book, the publication year given here (1996) is far too late, and I'm pretty sure it was published under the GDW logo (I no longer have the book). Is this the same as one of the versions mentioned here, or something that was left out of the article? 12.233.146.130 (talk) 22:58, 18 August 2010 (UTC)
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