Sláine's favourite weapon is an axe called "Brainbiter". He has the power of the "warp spasm", based on the ríastrad or body-distorting battle frenzy of the Irish hero Cú Chulainn, in which earth power "warps" through his body, turning him into a terrifying, monstrously powerful figure. He is a devotee of the earth goddess Danu.
Sláine is a wanderer who is banished from his tribe, the Sessair. He explores the Land of the Young (Irish: Tír na nÓg) with an unscrupulous dwarf called Ukko, fighting monsters and mercenaries. In one early adventure he rescues a maiden, Medb, from being sacrificed in a wicker man, only to earn her enmity – she was a devotee of Crom Cruach, the god to whom she was to be sacrificed, and was looking forward to the experience. Her master and mentor, the ancient, rotting and insane Lord Weird Slough Feg, becomes the series' main villain.
Sláine returns to his tribe and becomes king, leading them against the Fomorians, a race of sea demons who were oppressing them. In The Horned God, Sláine unites the tribes of the earth goddess against Slough Feg and his allies, while his personal devotion to the goddess leads to him becoming a new incarnation of the Horned God Carnun (based on the Gaulish deity Cernunnos). By the end of the story the Land of the Young is no more, and Sláine is the first High King of Ireland.
In subsequent stories, Sláine is sent through time by Danu to fight alongside other heroes and heroines such as Boudica (with whom he fought against the Romans, Elfric, and William Wallace), and returns to Ireland to defend his people against new enemies alongside his wife Niamh.
These new enemies turn out to be a full Fomorian invasion led by Balor and Moloch, murdering, raping, and eating their way through Sláine's tribe until he is able to defeat Balor. The tribal council forces Sláine to let Moloch go, hoping he would fulfill his promise of keeping the Fomorians out of Ireland; instead, he returns to rape and murder Niamh. Wanting vengeance, Sláine abdicates the throne, and goes to Albion, killing Moloch. In his absence, his son Kai leaves the tribe to search for his father (eventually becoming a performer in an Albion carnival) and Ireland faces a second invasion – "the dread of Europe", Atlanteans whose ancestors had lived in Ireland before the tribes of Danu, and who had been forcibly turned into hosts – Golamhs – for the symbiotic Sea Demons under Lord Odacon (an offshoot of the Fomorians). When Sláine returns, he finds the new High King Sethor, former member of the council who had granted Moloch freedom, was willing to surrender half of Ireland to Odacon in return for the gifts of science and civilisation.
Sláine convinces the tribal council that the demons could be killed and war is once more declared on the invaders, but it was clear that Ireland would be constantly attacked by wave after wave of Fomorian invasion. Sláine suggests having the Tribe of Danu escape to the Otherworld that their Sky Chariots had been sent to in order to free them from the demons, and allow the Atlanteans to settle peacefully in Ireland. Both armies unite against Odacon and his Sea Demons. Sláine is able to free the Atlantean leader Gael from being Odacon's Golamh by handing over Sethor to take Gael's place, and they lead their armies to bolster the city of Tara. While the tribes fight a defensive battle, Sláine is sent to the Otherworld to secure Danu's blessings for the Tribes of the Earth Goddess to settle there. He returns with her power behind him and leads a charge that decimates Odacon's forces. The Tribe is cast into the Otherworld in the aftermath, and Sláine assists Gael in finally destroying Odacon and the parasitic spawn with which he had infested the outer-lying villages.
With Gael as High King of Ireland and founder of the eventual Gaelic race, Sláine leaves to track down his son. He finds Kai at a travelling funfair, and later embarks on a quest to track down Crom Dubh.
Sláine's most obvious sources are Robert E. Howard's Conan the Barbarian and Cú Chulainn, the hero of the Ulster Cycle of Irish mythology. Mills derived much of the series' background from Celtic mythology and European prehistory (as did Howard: the name Conan is Irish and is borne by a number of mythological figures).[1] Sláine himself is named after Sláine mac Dela, the first High King of Ireland, and his "warp-spasm" or body-distorting battle frenzy is derived from the ríastrad of Cúchulainn; "warp-spasm" is the term Thomas Kinsella used for ríastrad in his translation of The Táin. His barbed spear, the gae bolga, is also borrowed from Cú Chulainn, though his favourite weapon, the axe, is more usually associated with the Vikings or Anglo-Saxons than the Celts.
His patronymic, Mac Roth, is the name of the steward of Ailill and Medb, king and queen of Connacht, in the same cycle. The death of Sláine's mother, Macha, who was forced to run on foot in a chariot race because of her husband's boasting, is taken from the story of an Irish goddess called Macha.[2]
Sláine's seduction of Niamh, the king's chosen bride who was brought up in seclusion until she was of age, is reminiscent of the Irish story of Deirdre.[3]Cathbad, the druid who foretells the evil consequences of Deirdre's birth and appears in several other tales of the Ulster Cycle, gives his name to Sláine's chief druid. Sláine's feat of crossing a raging river to visit her, weighed down by a heavy stone to prevent him from being swept away, is taken from an episode of the Táin.[4]Niamh is a popular Irish girl's name, and is also the name of a fairy queen from the Fenian Cycle. Her otherworld homeland, Tír na nÓg (the Land of the Young), provides the name of the series' setting.
Sláine's goddess, Danu, and her tribes, the Tuatha Dé Danann, come from the Irish Mythological Cycle, though the worship of a universal mother goddess of the earth is not Celtic, and comes from speculations about prehistoric European culture and religion by people like Marija Gimbutas and Robert Graves. The Horned God, Carnun, is adapted from the Gaulish antlered deity Cernunnos. Some of the religious ideas in the series are taken from Barddas, a possibly fraudulent compilation of "bardo-druidic" beliefs by the 18th-century Welsh antiquarian Iolo Morganwg.[5] Mills divides the priests of Tir na nÓg into two factions: the good Druids, the well known priestly class of Celtic Europe, and the evil Drunes, whose name derives from the Galatian place-name Drunemeton ("oak-sanctuary") used in the story "The Bride of Crom" as the name of the Drunes' capital.[6] Their leader, Slough Feg, is partly based on Cernunnos and partly on the paleolithiccave painting known as the Sorcerer in the Trois-Frères cave in Ariège, southern France.[7] His acolyte, Medb, is named after the legendary queen of Connacht from the Ulster Cycle. The Drunes' god, Crom Cruach, is an Irish deity who was reputedly appeased with human sacrifices. The practice of mass human sacrifice by burning in a wicker man is mentioned as a practice of the Celts of Gaul by Strabo and Julius Caesar.
The enemies of the Tribes of the Earth Goddess, the Fomorians, and their leader Balor, are from the Irish mythological cycle.
Other elements of the series are derived from non-Celtic mythological sources. Sláine's dwarf companion is named Ukko, after the Finnishstorm god. Odacon is identified in Theosophist circles[8] with a Babylonian deity named Oannes, and is considered closely related to Dagon. Musarus, one of the same species as Odacon, shares this origin. Grimnismal, the name of the dark god Sláine and his companions defeat in "Tomb of Terror", is the title of a poem about Odin from the NorseElder Edda. The term Ragnarok, for the end of the world, is also borrowed from Norse mythology.
The stories have been collected in a number of volumes but recent trade collections include:
"Dragontamer" (with Leonardo Manco, in 2000 AD #2212–2219, 2221, 2228; 2020–2021)
"The Bogatyr" (with Chris Weston, in 2000 AD #2111, 2018)
"The Lord Weird Slough Feg: Lord of the Hunt" (with Kyle Hotz, in 2000 AD Villains Special, 2019)
Main characters
Sláine MacRoth – Mighty black-haired Irish warrior exiled from the Sessair tribe for having an affair with the chief's fiancée Niamh. He loves fighting and often beats up Ukko. His favoured weapon is the stone axe Brainbiter and he first experienced the Warp Spasm as a child.[9]
Ukko – Sláine's dwarf sidekick and chronicler, named after the Finnish storm-god Ukko. He is lecherous and greedy; like most fantasy dwarves he loves gold and has a business mind centuries ahead of the human characters. When Sláine becomes king, Ukko is appointed his "Royal Parasite" – his jester.[9]
Nest – Druidess who urges Ukko to record Sláine's deeds. She frequently quarrels with Ukko, but it is hinted there may be some mutual attraction between them.[9]
Niamh – Slaine's strong-willed wife. She is very assertive, and prone to anger and jealousy, often beating up Sláine's other wives and concubines[9]
Supporting characters
Danu – Goddess of the earth who provides Slaine with guidance. Originally earth was ruled by female goddesses but the druids suppressed them and replaced them with male counterparts[9]
Cathbad – Chief druid who wears a horse skull and has a strong dislike of Ukko. He is a short old man with a moustache and bald head, save for a single tuft of hair.[9]
Myrddin – Half-Cythron Atlantean survivor and high-level magus analogous to Merlin. His fortress is located in modern-day Wales.
Kai – Sláine's son. Sláine wanted him to be a warrior but Niamh had him train as a druid. He later becomes a travelling acrobat.[11]
King Rudraige mac Dela – Ruler of the city of Gorlias and guardian of the Silver Sword of the Moon. His hand is bitten off by Avagddu and replaced with a metal prosthesis, preventing him from becoming High King. He was married to Niamh for a year, but leaves her for a warrior resembling Arnold Schwarzenegger's Conan.[9]
King Gann mac Dela – Ruler of Finias and wielder of the Spear of the Flaming Sun. To celebrate the defeat of the Fomorians Gann was sacrificed and eaten by the tribe[9]
King Sengann mac Dela – Mad ruler of Falias, a moon-worshipping society. His people, the black-skinned Tribe of the Shadows, were responsible for exterminating the Neanderthal-like beaver folk and stealing the Stone of Destiny.[9]
Mogrooth – Fearsome Atlantean dragon rider and gladiator with enlarged, sharpened fangs. Despises Ukko for his thievery.[12]
Tlachtga – Mogrooth's daughter and one of Myrddin's best warriors. She is badly disfigured by the Great Worm's breath, which aged part of her face.[13]
Villains
The Lord Weird Slough Feg – Ancient, rotting leader of the Drunes and the original Horned God who refused to die when his seven-year reign was over. He ate the Time Worm's eggs to prolong his life and resides at the drune capital Carnac where he spends his time making cave paintings.[9]
Medb/Megrim – Drune priestess saved by Slaine from human sacrifice. It is revealed she wanted to be sacrificed to the worm-god Crom to become a goddess.
Catha, Fea, and Nemon – Three Drune priestesses who serve as Slough Feg's lieutenants.
Melga – Slough Feg's general, oversaw the construction of the standing stones at Carnac.
Balor – Leader of the Fomorians. He has only one eye, which is capable of destroying anything he stares at.[14]
Moloch – Balor's cruel lieutenant, who wields six swords in battle. Based on the pagan god Molech. Assumes command of the Fomorians when Balor is killed, and brutally murders Niamh.[15]
Odacon – Assumes control of the Fomorians after Moloch.[15]
Sethor – Member of Sessair tribal council who succeeded Sláine as High King. He later betrays the Celts to the Fomorians and becomes Odacon's golamh.[9]
Avagddu – The demon son of the earth goddess, and the foulest, stupidest demon ever to have lived. Medb summoned him to kill Niamh but he ended up eating himself.[9]
Elfric – Three-eyed blue skinned demon capable of time travel. He led both the Roman invasion of Britain and the Viking invasion of Ireland. He appears to be homosexual or bisexual as he refers to his relationship with Nero and was reluctant to rape Boudicca's daughters, only doing so out of spite.[16]
Quagslime – Fomorian tax collector who cuts off the noses of tax-dodgers.[11]
Nudd – Ogre serving as assistant jailer. Slaine bashed out his brains when Nudd tried to kill him.[17]
Domnall – A dwarf blacksmith who murdered warriors and tempered his weapons in their blood. He is killed with his own sword by Slaine.[17]
Slough Throt – A drune lord who successfully sheds his rotting skin to earn the rank of Slough. He hired Sláine as a bodyguard to escape Slough Feg and deliver the plans for Ragnarok to the Druids of Glastonbury.[17]
Cador – An ancient Druid who built the forcefield that protects Myrddin's territory from the Cythrons. Was killed and replaced by a disguised Slough Feg at some unspecified point in Time Killers.
Robym – An evil dwarf who acts as a servant to Medb[11]
Skuld the Demented, Hadric Hissing-blade, and Thorgrim Ironjaw – Three Viking pirate captains sent by Slough Feg to attack Slough Throt's flying longship.[17]
Broog – Torturer employed by the Inquisition, actually a cult worshipping the blood god Iahu.[18]
Gael – Leader of the tribe of wandering Atlantean refugees who ally themselves with Odacon's fomorians. Serves as Odacon's first host (golamh). Gives his name to the 'gaelic' peoples.[19]
Scota – Egyptian princess who eloped with Gael's Atlanteans. Gives her name to the Scottish race.[19]
Mordred – Son of King Arthur and Morgana, who betrays and murders his father for converting to Christianity and renouncing the Goddess, but is mortally wounded with Excalibur.[20]
Hengwolf – Anglo-Saxon warlord and worshipper of Odin allied to Mordred, who transforms into the white dragon of the Saxons and battles Sláine[21]
Guledig – Cythron leader who orchestrated Arthur's downfall. He is worshipped by the Celts as a statue of a golden child called the Mabon, but his real form is a green disembodied head with three arms[21]
Leystar – Evil Cathar magician who wears a bird mask and can transform himself into a phoenix.[22]
Sir Brian – Master of the Knights Templar who becomes possessed by a Cyth demon.
Historical and mythical characters
Boudicca – Queen of the Iceni, based on the historical hero of the same name[23]
William Wallace – Scottish rebel fighting against the English invaders
Robert the Bruce – Assumes command of the Scottish rebels after Wallace is executed.
Simon de Montfort – Fanatical crusaderknight seeking to destroy the Cathars, and is revealed to be a reincarnation of Niamh.
St Patrick – A priest Sláine encounters in Demon Killer. He tries to convert Sláine to Christianity before threatening him with damnation. Ukko is interested in his valuable gold cross.[23]
Roth Bellyshaker – Sláine's father. Once a proud warrior, he becomes an obese braggart. He is killed by Slough Feg when attempting to avenge Slaine's apparent death[17]
Macha – Sláine's mother. Roth was responsible for her death when he bragged she could outrun the king's chariot and made her enter the race.[17]
Mongan Axe-head – Sláine's foster-father who headbutts enemies with his spiked helmet[11]
King Ragnall – Sláine's foster-brother who tries to appease the Fomorians with tributes. When he is publicly humiliated by Balor, Ragnall commits ritual suicide with assistance from Cathbad so Sláine can replace him as king of the Sessair.[11]
King Grudnew – Ragnall's predecessor and husband of Niamh who ran over Sláine's mother with his chariot. He was thrown off a cliff by his own tribe for failing to prevent a famine.[17]
Blind Bran – An old beggar and ally of Sláine who fought alongside him during his time as a mercenary.[17]
Cuan – A warrior sacrificed by the druid priestesses to enable them to foretell the future. His torture and disembowelment is similar to the injuries inflicted on Lindow Man.
Madad the Quarrelsome – A warrior who insults Sláine and questions his right to be king. His nose is chewed off in a fight.[11]
Dundan Skullsmasher – A Sessair warrior killed in a fight for the best cuts of meat[11]
Gwalchazad the Ram – The warrior who challenges Dundan Skullsmasher for the hero's portion[11]
Fergus the Brave – A warrior a bored Sláine accuses of cowardice[16]
Diarmid the Foul-Tempered – Sláine claims to have slept with his wife and daughter, only for Diarmid to offer his attractive sister.[23]
Conal the Handsome – A warrior Sláine punches in the face in an attempt to start a fight. Despite losing all his teeth, Conal is more concerned about the damage to Sláine's hand.[23]
Madog Stag-shanks – Village headman who shelters Sláine in return for his mammoth.[25]
Caw Sheaf-hair – Madog's son, who is murdered by Slough Throt's skull-swords[25]
Cullen of the wide mouth – Classmate jealous of the young Sláine's skill in battle. Tries to murder Sláine but is killed with a gae bulga.[25]
Blathnaid – Former lover of Sláine, who used to rob horse-drawn carriages and was a regular runaway bride. Later on after they had parted ways, she was devoured by a giant serpent summoned from hel by the Drunes, after which it was able to take her shape.[25]
Lauretta – French female mercenary who becomes Sláine's lover
Kyot – A medieval troubadour who allies with Sláine.
Medrawd – Farmer who lives alone with his mother, who is actually a shape-shifting shoggey beast responsible for devouring many passing travellers.[25]
Mor Ronne the Dung Collector – One of the few dwarves more repulsive than Ukko. Nest has to sleep with him as part of her initiation ceremony[26]
White Tusk – King of the Orcs with the head of a Wild boar who presides over a court of fools. Ukko steals his tusk for a potion to save King Arthur.[21]
The Knucker – An ageing dragon used as aerial transport by Sláine[26]
Nidhug – A fierce dragon that killed Tlachtga in Grimnismal's tomb.
Pluke – A light El who helps Sláine rescue Nest and Myrddin from the Cythrons
"On the morrow a valiant hero called Úalu went and took a great flagstone on his back to go across the water. But the river turned him over and he lay with his stone on his belly. His grave and his headstone are on the road beside the stream. Lia Úalann is its name." (from Táin Bó Cúailnge Recension 1], ed. & trans. Cecile O'Rahilly, p. 153)
"Gwynfyd cannot be obtained without seeing and knowing everything, but it is not possible to see or to know everything without suffering everything." From Iolo Morganwg, Barddas, quoted in T. W. Rolleston, Myths and Legends of the Celtic RaceChapter 8. Compare with the quote of Cathbad in Horned God, vol 1, page 18:
"That's all very well sire but we must look beyond this life to the higher realms... and they cannot be obtained without seing and knowing everything and, unfortunately,it's not possible to see and know everything without suffering everything". The origin of the name Cythrawl, given to the dimension of the "Dark Gods of Cythrawl", Sláine's enemies, can be found in the same passage of Barddas.
"The Iranian Oannes by N.D.K – from "The Theosophist" – January 1895". Archived from the original on 4 May 2008. Retrieved 18 April 2008. "In a letter [Theosophist, Vol −2-, page 214] written by a learned Fellow of the Theosophical Society [F.T.S.], from the monastery of Soorb Ovaness (Armenia), the writer says that the Armenians, who, until the 4th and even the 7th centuries of the Christian era, were Parsees in religion, called themselves Haiks or descendants of King Haig. In the forgotten traditions of these people, we find that they claimed to have remained true to the teachings of Zoroaster. These they had accepted ever since Musarus Oannes or Annedotus – the Heaven or Sun-sent (the first Odacon And Daphos, the man-fish) – arising daily from the sea at sunrise to plunge back into it at sunset – taught them the good doctrine, their arts and civilisation. That was during the reign of Ammenon the Chaldean, 68 Sari or 244,800 years before the deluge"