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From Wikipedia, the free encyclopedia
The MicroGame line by Metagaming Concepts consisted of tabletop microgames published from 1977 to 1982.
In 1977, Metagaming Concepts designer Howard Thompson came up with a new type of small, inexpensive, and fast wargame with a limited number of counters, a small map and a short rulebook, all packaged in a ziplock bag. It initially sold for $2.95, much cheaper than standard-sized boxed wargames of the time.[1] As game historian Shannon Appelcline noted in the 2014 book Designers & Dragons, "The games were quite cheap for the market at the time but nonetheless allowed for a good amount of enjoyment and replayability."[1]: 78–79
Metagaming Concepts first used the term "MicroGame" when they released Ogre, MicroGame #1 in 1977.[2][3]
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