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Johan Andersson (game developer)
Swedish video game designer and producer From Wikipedia, the free encyclopedia
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Johan Andersson is a Swedish video game designer and studio manager for Paradox Tinto, a division of Paradox Interactive based Sitges, Spain near Barcelona.
Career
Before working for Paradox Interactive, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime.[1] He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis.[2][3]
Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Victoria II, Europa Universalis IV, Stellaris, Imperator: Rome, and Europa Universalis V.[4]
Andersson's design philosophy is "to create believable worlds."[5]
In June 2020, he became the lead of Paradox Tinto, a newly established Paradox studio planned to be based in Barcelona, Spain.[6] However, Tinto was eventually established in nearby Sitges as many Tinto developers lived there.[7]
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