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British video game developer From Wikipedia, the free encyclopedia
Blitz Games Studios Limited was a British video game developer based in Leamington Spa. Founded in 1990 by the Oliver Twins, who ran the company until its closure in 2013, it is best known for producing games such as The Fairly OddParents, Bratz, SpongeBob SquarePants, The Biggest Loser, and Karaoke Revolution.[2]
Formerly |
|
---|---|
Company type | Private |
Industry | Video games |
Founded | 1990 |
Founders |
|
Defunct | September 12, 2013 |
Fate | Dissolved |
Successor | Radiant Worlds |
Headquarters | , England |
Key people | |
Number of employees | 230+[1] (2009) |
Divisions |
|
Website | www |
Blitz Games created the games that the company first became well known for: family titles, often licensed on popular characters and existing intellectual property.
Blitz Arcade was founded in 2006 with a team of 35 people. It was focused on developing downloadable titles of a small scope.[3] Its first release was an advergame series created for the US Burger King chain. After that, Blitz Arcade turned its focus to downloadable titles and had success with its first game of this type: SpongeBob SquarePants: Underpants Slam. They also developed shooter PowerUp Forever, puzzler Droplitz and the 3DTV-compatible beat 'em up Invincible Tiger: The Legend of Han Tao.[4]
Volatile Games was responsible for the company's mature games. The division dates from 2006.[5] The company and the division ended in 2013.[6]
Video games created by this division include Reservoir Dogs, runner-up in the 2006 BAFTA awards for Best Soundtrack.[7] Despite allowing the player to complete the game without firing a single shot, the game was considered so realistic in its depictions of violence that it was banned in Australia.[8] They released Dead to Rights: Retribution on 27 April 2010.
A proposed game, Possession, was cancelled.
TruSim was the serious games division. The idea was to bring commitment to training through video games.[9] It is best known for its work on medical-related training programs including the award-winning Interactive Trauma Trainer.[10]
BlitzTech created and licensed the game development engine and toolchain.
Past projects include the Tintern Abbey virtual tour.[11] The company was acquired by Blitz Games at the end of 2006 but was sold back to former owner Mike Gogan in May 2009.[12]
In 2008 Blitz Games Studios launched the Blitz1UP programme to help independent developers bring their games to market. The programme provided free help and advice on all aspects of game production as well as crowd sourced QA. The programme was closed in 2011 and was replaced by IndieCity, an online indie game marketplace.
Games created or published by Interactive Studios/Blitz Games Studios include:
2007
2006
On 12 September 2013, the company announced that it was closing after 23 years of business.[13] The closure came as a result of the company struggling to raise money to support future development projects, with the demise of THQ, a major client, said by Philip Oliver to have hit the company particularly hard.[13][14] The company is reported to have owed £2.2 million to staff and creditors.[15]
The Oliver brothers along with the former company's COO Richard Smithies almost immediately formed a new company, Radiant Worlds, in the same town, and were reported to have recruited up to 50 former Blitz staff.[16][17]
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