TORCS
From Wikipedia, the free encyclopedia
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann.[2] It is written in C++ and is licensed under the GNU GPL. TORCS is designed to enable pre-programmed AI drivers to race against one another, while allowing the user to control a vehicle using either a keyboard, mouse, or wheel input.[3]
Quick Facts Original author(s), Developer(s) ...
Original author(s) | Eric Espié and Christophe Guionneau |
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Developer(s) | Bernhard Wymann, et al.[1] |
Initial release | 1997 |
Stable release | v1.3.7
/ May 26, 2016; 7 years ago (2016-05-26) |
Repository | sourceforge |
Written in | C++ |
Engine |
|
Platform | cross-platform |
Type | Racing game |
License | GNU GPL, Free Art license |
Website | torcs |
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