Tony Hawk's Pro Skater
1999 video game / From Wikipedia, the free encyclopedia
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Tony Hawk's Pro Skater, released as Tony Hawk's Skateboarding in the UK, Australia, New Zealand, and parts of Europe, is a 1999 skateboarding video game developed by Neversoft and published by Activision. It was released for the PlayStation on September 29, 1999[1] and was later ported to the Nintendo 64, Game Boy Color, Dreamcast, and N-Gage.
Tony Hawk's Pro Skater | |
---|---|
Developer(s) | Neversoft[lower-alpha 1] |
Publisher(s) | Activision[lower-alpha 2] |
Producer(s) | Jason Uyeda Scott Pease |
Designer(s) | Aaron Cammarata Chris Rausch |
Programmer(s) | Mick West |
Artist(s) | Silvio Porretta |
Composer(s) | Brian Bright |
Series | Tony Hawk's |
Platform(s) | |
Release | September 29, 1999
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Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
Tony Hawk's Pro Skater takes place in a urban environment permeated by an ambience of punk rock and ska punk music. The player takes control of a variety of skateboarders and must complete missions by performing skateboarding tricks and collecting objects. The game offers several modes of gameplay, including a career mode in which the player must complete objectives and evolve their character's attributes, a free-play mode in which the player may skate without any given objective, and a multi-player mode that features a number of competitive games.
Tony Hawk's Pro Skater was met with critical acclaim for all versions except the Game Boy Color version, which had a more mixed reception. The game resulted in a successful franchise, receiving eight annualized sequels developed by Neversoft from Pro Skater 2 (2000) to Proving Ground (2007). It is also credited with introducing skateboarding to a more mainstream global audience.[7][8][9] It received a remake[lower-alpha 3] along with the sequel, Tony Hawk's Pro Skater 1 + 2, in 2020.