Major League Gaming
Professional esports organization / From Wikipedia, the free encyclopedia
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Major League Gaming Corp. (MLG) is a professional esports organization. MLG is headquartered in New York City, New York and was founded in 2002 by Sundance DiGiovanni and Mike Sepso. MLG has held official video game tournaments throughout the United States and Canada. The Boost Mobile MLG Pro Circuit was a television broadcast of Halo 2 MLG tournaments in 2006 and 2007,[5][6] ESPN.com,[7] and other broadband sites.[8] The company has also been involved in television production,[5] and game development.[9] MLG's aim is to elevate computer and console game tournaments to viable competitive and spectator events.[6]
This article needs to be updated. (March 2019) |
Sport | Esports |
---|---|
Founded | 2002; 22 years ago (2002) by Sundance DiGiovanni and Mike Sepso |
Owner(s) | Activision Blizzard |
CEO | Pete Vlastelica |
Commissioner | John Nelson |
Countries | United States[1] Canada[2] |
Most recent champion(s) | MLG New Orleans 2015[3] Call of Duty: Advanced Warfare: OpTic Gaming Dota 2: Team Secret Smite: Team eLevate Super Smash Bros. Melee: Liquid|Hungrybox Super Smash Bros. for Wii U: Liquid|Nairo |
Most titles | Team: Final Boss: 4 (2004–05, 07, 10)[4] Individual: Tom Ryan: 35 (2005–12)[citation needed] |
Official website | www |
In January 2016, video game publisher Activision Blizzard announced its acquisition of Major League Gaming. The company, whose own esports division is led by MLG co-founder Mike Sepso, stated that it intended to leverage the purchase as part of its plans to build an esports-focused television network.