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Mathematical visualization
From Wikipedia, the free encyclopedia
For mathematical visualization in the context of science, see scientific_visualization § In_mathematics.
Mathematical phenomena can be understood and explored via visualization. Classically, this consisted of two-dimensional drawings or building three-dimensional models (particularly plaster models in the 19th and early 20th century). In contrast, today it most frequently consists of using computers to make static two- or three-dimensional drawings, animations, or interactive programs. Writing programs to visualize mathematics is an aspect of computational geometry.
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