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1986 video game From Wikipedia, the free encyclopedia
Lock-On is a 1986 first-person combat flight simulator video game with a futuristic theme. It was developed by Tatsumi and licensed to Data East for US distribution. Its graphics feature scaling sprites and a full-screen rotation effect. The game consists of 20 levels. Gameplay is similar to After Burner: the plane follows a predefined path, but the player can steer it slightly to evade incoming missiles. The player can fire guns and homing missiles, the latter of which requires the eponymous lock-on first.
Lock-On | |
---|---|
Developer(s) | Tatsumi |
Publisher(s) | Tatsumi (Japan) Data East (US) |
Platform(s) | Arcade, IBM PC, Atari ST |
Release | October 7, 1986[1] |
Genre(s) | Combat flight simulator |
Mode(s) | Single-player |
In Japan, Game Machine listed Lock-On on their June 15, 1987 issue as being the eleventh most-successful upright arcade unit of the month.[2]
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