Golgotha (video game)
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Golgotha is an unfinished video game that was being developed by Crack dot Com prior to shutting down in 1998. The game was to be a real-time strategy game, with elements from first-person shooter games. According to Dave Taylor, the game's name came from Shakespeare's King Lear tragedy, wherein Golgotha was a massive plain and a future battlefield.
This article possibly contains original research. (October 2018) |
Quick Facts Golgotha, Developer(s) ...
Golgotha | |
---|---|
Developer(s) | Crack dot Com |
Publisher(s) | undecided (Windows) Red Hat (Linux) |
Designer(s) | Dave D. Taylor Jonathan Clark |
Engine | Custom |
Platform(s) | Microsoft Windows, Linux |
Release | Unreleased |
Genre(s) | Real-time strategy |
Mode(s) | Single-player |
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