Games and Culture
Academic journal / From Wikipedia, the free encyclopedia
Games and Culture is a peer-reviewed academic journal that covers the field of culture and media studies, specializing on the socio-cultural, political, and economic dimensions of gaming. The editor-in-chief is Tanya Krzywinska (Falmouth University). It was established in 2006 and is published by SAGE Publishing.
Quick Facts Discipline, Language ...
Discipline | Cultural studies, media studies |
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Language | English |
Edited by | Tanya Krzywinska |
Publication details | |
History | 2006–present |
Publisher | |
Frequency | 8/year |
2.180 (2021) | |
Standard abbreviations ISO 4 (alt) · Bluebook (alt1 · alt2) NLM (alt) · MathSciNet (alt ) | |
ISO 4 | Games Cult. |
Indexing CODEN (alt) · JSTOR (alt) · LCCN (alt) MIAR · NLM (alt) · Scopus | |
ISSN | 1555-4120 |
LCCN | 2005212229 |
OCLC no. | 58730582 |
Links | |
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