Dispose pattern
Software design pattern in which resources held by objects can be explicitly released / From Wikipedia, the free encyclopedia
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"Dispose" redirects here. For the album by The Plot In You, see Dispose (album). For other uses, see Disposal (disambiguation).
In object-oriented programming, the dispose pattern is a design pattern for resource management. In this pattern, a resource is held by an object, and released by calling a conventional method – usually called close
, dispose
, free
, release
depending on the language – which releases any resources the object is holding onto. Many programming languages offer language constructs to avoid having to call the dispose method explicitly in common situations.
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The dispose pattern is primarily used in languages whose runtime environment have automatic garbage collection (see motivation below).