Bishōjo Senshi Sailor Moon: Another Story
1995 video game / From Wikipedia, the free encyclopedia
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Bishōjo Senshi Sailor Moon: Another Story[lower-alpha 1] is a role-playing video game developed and published by Angel exclusively for the Super Famicom in Japan on 22 September 1995.[1][2][3][4] Based upon Naoko Takeuchi's Sailor Moon shōjo manga and anime series, the game takes place between the third season and fourth season of the anime series, which adapted the third and fourth arcs of the manga respectively, as players take control of either the five Inner Guardians or the four Outer Guardians in order to protect Crystal Tokyo by fighting against a group of rebels and several of their previously defeated enemies once again that were resurrected by the sorceress Apsu.[5]
Bishōjo Senshi Sailor Moon: Another Story | |
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Developer(s) | Angel |
Publisher(s) | Angel |
Director(s) | Jōji Yuno |
Producer(s) | Masayuki Sato |
Designer(s) | Shūichi Miyazawa Takuma Kiuchi Yasuhiro Sato |
Programmer(s) | Arbeiter Siina |
Artist(s) | Etsuko Hamanaga Junichi Fujita Yoko Ino |
Writer(s) | Takashi Ikegaya Yoshijirō Muramatsu |
Composer(s) | Takanori Arisawa |
Series | Sailor Moon |
Platform(s) | Super Famicom |
Release |
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Genre(s) | Role-playing video game |
Mode(s) | Single-player |
Bishōjo Senshi Sailor Moon: Another Story was developed over the course of two years by most of the same team who worked on previously released titles in the Sailor Moon franchise for the Super Famicom at Angel and featured an original plot written by Takashi Ikegaya and Yoshijirō Muramatsu, however multiple issues were faced during production before its eventual launch to the market.[6] The game has never been officially released outside Japan, although fan translations exist.