Command & Conquer 4: Tiberian Twilight
2010 video game / From Wikipedia, the free encyclopedia
Command & Conquer 4: Tiberian Twilight is a real-time strategy video game, part of the Command & Conquer franchise, released on March 16, 2010. It constitutes a final chapter in the Tiberium saga. The game was originally intended to be an Asian market online-only version of Command & Conquer 3. It was released for download via online gaming distribution service Steam on March 19, 2010. Command & Conquer 4 also uses EA's own servers for online play, rather than GameSpy Servers which EA has relied on for previous Command & Conquer games. A closed beta of the game was released by EA to contest winners on November 21, 2009. The game received mixed reviews from critics.
Quick Facts Command & Conquer 4: Tiberian Twilight, Developer(s) ...
Command & Conquer 4: Tiberian Twilight | |
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Developer(s) | EA Los Angeles |
Publisher(s) | Electronic Arts |
Designer(s) | Samuel Bass Jeremy Feasel Jason Bender |
Programmer(s) | Ryan C. Jones |
Artist(s) | Chris Tamburrino Umberto Bossi |
Writer(s) | Mical Pedriana |
Composer(s) | Jason Graves James Hannigan Timothy Michael Wynn |
Series | Command & Conquer |
Engine | SAGE 2.0 |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
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