Command & Conquer: Generals – Zero Hour
2003 video game / From Wikipedia, the free encyclopedia
Command and Conquer: Generals – Zero Hour is the expansion pack for the 2003 video game Command & Conquer: Generals. Zero Hour added several new abilities and units to each side, and a new mode of play called Generals' Challenge, along with a lot more changes, new features and bug/glitch fixes.
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Quick Facts Command & Conquer: Generals – Zero Hour, Developer(s) ...
Command & Conquer: Generals – Zero Hour | |
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Developer(s) | EA Los Angeles i5works (Mac OS X)[1] |
Publisher(s) | EA Games Aspyr Media (Mac OS X) |
Director(s) | John Salwitz |
Designer(s) | Nathan James Levites[2][3] |
Programmer(s) | Jeffrey Lee Brown |
Artist(s) | José Albanil Eric Kearns |
Composer(s) | Bill Brown Mikael Sandgren |
Series | Command & Conquer |
Engine | SAGE |
Platform(s) | Microsoft Windows Mac OS X |
Release | Microsoft WindowsMac OS X |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
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