Losing chess
Chess variant: goal is to lose pieces / From Wikipedia, the free encyclopedia
Losing chess[lower-alpha 1] is one of the most popular chess variants.[1][2] The objective of each player is to lose all of their pieces or be stalemated, that is, a misère version. In some variations, a player may also win by checkmating or by being checkmated.
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After 1.e3 b5 2.Bxb5 Bb7 (diagram) White must capture 3.Bxd7, the only legal move. Then Black must also capture, but can choose among Nxd7, Qxd7, Kxd7, or Bxg2.
Losing chess was weakly solved in 2016 by Mark Watkins as a win for White, beginning with 1.e3.
This article uses algebraic notation to describe chess moves.