The Legend of Zelda: Link's Awakening DX
1998 video game / From Wikipedia, the free encyclopedia
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The Legend of Zelda: Link's Awakening DX is a 1998 video game developed by Nintendo for the Game Boy Color. The game is a colorized version of the 1993 Game Boy video game The Legend of Zelda: Link's Awakening, an action-adventure game in which protagonist Link must fight monsters, explore dungeons and solve puzzles to escape from Koholint Island. The DX version of Link's Awakening features gameplay additions including a color-themed dungeon and support for the Game Boy Printer. Upon release, Link's Awakening DX was critically acclaimed, with reviewers commending the game on the strengths of the original title and welcoming the addition of color graphics and new features, although noting the additions were largely insubstantial compared to the original game. The DX version of Link's Awakening has retrospectively been cited by critics as one of the best games for the Game Boy and Game Boy Color systems. A version of the game for the 3DS with additional enhancements, including analog controls and save states, was released on the Virtual Console for the Nintendo 3DS in 2011.
The Legend of Zelda: Link’s Awakening DX | |
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Developer(s) | Nintendo R&D2 |
Publisher(s) | Nintendo |
Director(s) | Yohinori Tsuchiyama |
Platform(s) | Game Boy Color |
Release | Game Boy Color Virtual Console
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Genre(s) | Adventure |
Mode(s) | Single player |