Sid Meier's SimGolf
2002 video game / From Wikipedia, the free encyclopedia
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For the similarly titled game by Maxis, see SimGolf.
Sid Meier's SimGolf is a video game developed by Firaxis and published by Electronic Arts in 2002. Players must successfully design golf courses and play them with their default professional golfer Gary Golf. Played in a near-isometric dimetric view, the game runs on fairly low system specs, and only at an 800x600 resolution.
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Quick Facts Sid Meier's SimGolf, Developer(s) ...
Sid Meier's SimGolf | |
---|---|
Developer(s) | Firaxis Games |
Publisher(s) | EA Games |
Producer(s) | Nana Wallace |
Designer(s) | Bing Gordon Sid Meier |
Programmer(s) | Sid Meier Javier Sobrado Jacob Solomon |
Artist(s) | Gregory A. Cunningham |
Composer(s) | Mark Cromer |
Series | Sim |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Simulation, sports |
Mode(s) | Single player |
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