Behavior
Actions by entities within a system / From Wikipedia, the free encyclopedia
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For other uses, see Behavior (disambiguation).
"Misbehavior" redirects here. For the Korean film, see Misbehavior (film). For the British film, see Misbehaviour (film).
Behavior (American English) or behaviour (British English) is the range of actions and mannerisms made by individuals, organisms, systems or artificial entities in some environment. These systems can include other systems or organisms as well as the inanimate physical environment. It is the computed response of the system or organism to various stimuli or inputs, whether internal or external, conscious or subconscious, overt or covert, and voluntary or involuntary.[1]
Taking a behavior informatics perspective, a behavior consists of actor, operation, interactions, and their properties. This can be represented as a behavior vector.[2]